Bachelor of Creative Industries
CRICOS 102679D
Flinders University in SA offers Bachelor of Creative Industries, a AQF Level 7 program. The program runs for 3 years.
Flinders University
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Course details · international students
Sourced from CRICOS
- International fee
- $97,772 · indicative tuition · excludes OSHC & materials
- CRICOS course code
- 102679D
- Duration
- 3 years
- Qualification level
- AQF Level 7
Entry requirements and how you'll study
Flinders University offers Bachelor of Creative Industries. It runs for 3 years in SA.
The price on this page is what Flinders University has published for Bachelor of Creative Industries. It may be a local fee, an overseas fee, or a funded amount. Books, exams, and a funded place can cost more, so ask what you would pay.
Entry requirements
Flinders University lists these entry rules for Bachelor of Creative Industries: CRICOS course level: Bachelor Degree
Use enquire to ask Flinders University about start dates, study mode, and how to get into Bachelor of Creative Industries.
About this course
Here is what the Bachelor of Creative Industries qualification offered by Flinders University covers and who it is designed for.
SAE has a range of approaches to learning and teaching that can be activated to provide flexibility in the face of changing circumstances as required, to support student progression regardless of external factors.
Bring together multiple creative passions by studying units in film, music, audio, animation, design, VR, AR or game development. The Bachelor of Creative Industries allows students to combine skills across various media and creative technologies, preparing them for a diverse career pathway.
Alongside specialist creative skills in multiple disciplines, you will craft your communication, project management, and entrepreneurial abilities. You will investigate audio-visual content creation and manipulation, and craft immersive audience experiences, learning to think innovatively, creatively, and technically within a complex industry ecosystem.
The cross-collaboration of Creative Industries students with Animation, Music, Audio, Games Development, Film, and Design allows for highly sophisticated project-based learning and applications. Working with teams of diverse skills and backgrounds also simulates real-world industry and provides experience in project management and team management.
