AustralianCourses
AQF Level 7Information technology

Bachelor of Game Programming

  • 3 years full-time / 6.0 years part-time

Torrens University Australia in NSW offers Bachelor of Game Programming, a AQF Level 7 program. The program runs for 3 years full-time / 6.0 years part-time, with domestic fees from $29,992. Government subsidised places may be available.

Torrens University Australia

Tier 2

University · NSW

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Domestic fee · Full qualification

$29,992Commonwealth supported
  • Government Funding
  • HECS-HELP
Duration
3 years full-time / 6.0 years part-time
ATAR requirement
No ATAR — entry by application

HECS-HELP

This is a Commonwealth Supported Place — the government pays part of your tuition directly, and HECS-HELP lets you defer your remaining student contribution as an income-contingent loan. Available to eligible domestic students only. Confirm your CSP status with the provider.

Government funding

  • HECS-HELP

    Commonwealth Supported Place — defer your student contribution through HECS-HELP.

    $8,301

Estimated out-of-pocket

After applicable subsidies

$29,992

Fees and funding are indicative only. Contact the provider to confirm your eligibility and final costs.

Check your funding eligibility

About this qualification

Here is what the Bachelor of Game Programming qualification offered by Torrens University Australia covers and who it is designed for.

The Bachelor of Game Programming is a specialised degree designed to develop the next generation of game programmers for the PC, mobile and console games sector. Developed in consultation with industry and delivered by experienced educators, the course combines rigorous theory with hands-on practice.

Grounded in core areas including C++, algorithms, data structures, mathematics, computer architecture Software engineering, this degree equips you with the technical depth to engineer high-performance, real-time game systems from concept through to production. Cultivate advanced research capability, analytical thinking and problem-solving skills Apply best-practice development processes while collaborating with game designers and artists on cross-disciplinary projects that mirror professional studio environments.

Area of study:

Computer architecture and operating systems

Game Programming

Algorithms and data structures

Rapid Game Prototype

Introduction to software engineering

Industry partners and work placements:

Complete 120 hours of real-world, relevant experience during your Bachelor of Game Programming.

You can choose between an internship or an industry live brief. Also, you will work on a double Capstone project.

You can source Work-Integrated Learning opportunities, including placements, through our Careers Connect database, all vetted for quality and relevance by Torrens University’s Learning Facilitators.

Work placement hours: Approximately 120 hours

Click here to view the fee details