AustralianCourses
AQF Level 5Domestic students onlyInformation technology

Diploma of Game Development

  • 0.75 years full-time / Part-time available

Institute for Emotion Focused Therapy, Banksia Institute Australia in VIC offers Diploma of Game Development, a AQF Level 5 program. The program runs for 0.75 years full-time / Part-time available. Government subsidised places may be available.

Institute for Emotion Focused Therapy, Banksia Institute Australia

Tier 2

Institute of Higher Education · VIC

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Domestic fee · Full qualification

  • Government Funding
  • HECS-HELP
Duration
0.75 years full-time / Part-time available
ATAR requirement
No ATAR — entry by application

HECS-HELP

This is a Commonwealth Supported Place — the government pays part of your tuition directly, and HECS-HELP lets you defer your remaining student contribution as an income-contingent loan. Available to eligible domestic students only. Confirm your CSP status with the provider.

About this qualification

Here is what the Diploma of Game Development qualification offered by Institute for Emotion Focused Therapy, Banksia Institute Australia covers and who it is designed for.

SAE has a range of approaches to learning and teaching that can be activated to provide flexibility in the face of changing circumstances as required, to support student progression regardless of external factors.

SAE Games graduates have been involved with many outstanding creative media companies, including Ubisoft, Gameloft, Halfbrick, LAI Games, Krome, Sega Studios Australia, THQ, 100% Indie, Two Bulls, Appster, Current Circus, TrickStar Games, Gentrack, Torus Games, Serious Games Institute, Firemonkeys and the Australian Institute of Mining and Construction.

The Diploma of Game Development at SAE will help you gain the skills to stand out in the exciting and expanding industry of gaming. In a matter of months, you’ll learn the key fundamentals of game development.

In preparation for an industry that commands agility and adaptability, you’ll cut your creative teeth on projects in partnership with your course peers.

You’ll work in a team to pitch, design, plan and deliver a game in response to a brief. Your project will extend your design and scripting skills sets, to allow you to craft a broader range of gameplay systems and features.