Single subject — no qualification is awarded on completion. Credits toward the qualifications listed below.
This subject is FEE-HELP eligible, so eligible students can defer the $2,919 fee as a government loan and pay nothing upfront.
Fees and funding are indicative only. Confirm your eligibility and final costs with the provider.
A student visa requires a full-time CRICOS-registered course, and single subjects have no CRICOS registration. If you’re studying in Australia on a student visa, you’ll need a full qualification instead.
See CRICOS-registered alternativesGames (whether they be video games, console games, computer games, mobile games, or web games) differ from other media as they elevate the viewer to the level of a participant. Games are an ever-growing cultural phenomenon which has increasing relevance to people's day-to-day lives and well as significant economic importance. In this subject, students will be exposed to the basics of game development technology and game design, via an intensive process learning practical skills for developing games and the application of these in the development of their own small game. While games are typically "fun", they are also increasingly being developed for non-entertainment uses, through so-called serious gaming and by the use of gamification. Supplementing the practical component, this subject will introduce such games as they are used to make social statements and to drive social change; for education and training; for rehabilitation and health; for research; and for art's sake alone. This subject will also examine controversial game content, the effects of game playing, and various ethical concerns. This subject will feature guest speakers who will provide unique personal insights into the workings of the games industry and advice on how to best prepare for employment within it. Completing this subject will provide you with the opportunity to obtain the Unity Certified User: Programmer professional industry certification via completion of a certification exam.
Games Fundamentals is a standalone subject at University of Tasmania in TAS. Completing it does not award a qualification. Credit may apply toward the qualifications listed on this page.
No qualification credit mapping has been indexed for this subject yet. The provider may still grant credit toward a related award — confirm with University of Tasmania before enrolling.
University of Tasmania is the awarding provider. Recorded study modes are Online. Typical duration is listed as 12 weeks. The subject is listed at 25 credit points. Eligible students may defer fees through FEE-HELP.
Details on this page are compiled from the provider's published subject information and government registers. Fees, intakes and credit rules can change — confirm current details with University of Tasmania before enrolling.